Test Mixed models within unit, Pathfinding
Formation Tactics Game » Devlog
added first unit with mixed appearance within the unit. It is the horse archer unit, and has a handful of heads, bodies, and legs that can be swapped out. It also swaps between a bow and sword for shooting/melee. This is so far a kind of prototype of how to do this, and redoing existing units with mixed models like this will be a decent amount of work. Also swapped out a lot of the pathfinding, including the type of navmesh graph, and added some movement penalty to pathing through units in combat so the ai is more likely to take units around that, and fixed up flank attacks in some ways, and various other bug fixes and general improvements.
Files
build25.rar 49 MB
Feb 13, 2023
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Formation Tactics Game
total war like formation level medieval tactics game
Status | In development |
Author | formationtactics |
Genre | Strategy |
Tags | Historical, Medieval, Real-Time, Real time strategy, Tactical |
More posts
- More command UI, bugs, etc...14 hours ago
- More Armies of Anitquity, some bug fixes2 days ago
- Bug Fixes4 days ago
- General Star Rating Fixes, Nearby commander support, etc...4 days ago
- General Rankings, Randomized Factions, etc...8 days ago
- Many Fixes, Issos14 days ago
- AITypes, coordinator fixes26 days ago
- Screen Edge move, minor ai fixes27 days ago
- Various UI Tweaks, misc28 days ago
- Raphia32 days ago
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