a large number of gameplay fixes, especially around charges and combat, so individual units may move a bit more rationally in combat, still a long way to go on...
added a new aitype dropdown on unit selection page with aggressive and defensive ai options, in addition to default which is existing ai. made various fixes to...
various tweaks to ui font size, colors, and so on, in unit cards and tooltips, lots of small gameplay fixes and AI improvements, various small visual fixes...
added first historical battle, raphia, with appropriate ai changes, and added main menu as well for selecting custom vs historical battle, other various minor c...
lots of minor fixes, some unit speed changes, added an optional hard difficulty (just adds 2-4 more units depending on army size to enemy ai), some fixes to err...
Build 89 is an experimental build that reduces unit sizes to about 70% of what they were (all taken from width, so they are more square now) but doubles the num...
added the above hellenistic lists (removing the old generic "Hellenistic" list) along with a few new units for them, especially iranian style cavalry of various...